Psycho Goblin
Early playtest build — it changes every few days.
You are a mad goblin demolitionist with no gun — only explosives and inventions. Imps crawl out of the acid rifts. Blow them up.
Pick your goblin: BOMBER (grenades), ENGINEER (turret batteries), SAPPER (mines) or TRICKSTER (wind-up decoys).
Level up, fill your upgrade slots and fuse two parts into something stupidly strong
(Mine + Magnet = Black Hole, Turret + Grenade = a turret that throws your grenades).
Monsters get stronger every minute. How long can you last?
CONTROLS
WASD — move
LMB — throw your weapon at the cursor · RMB or Q — second tool
1 / 2 / 3 — pick a card · R — play again
Esc — pause: auto-fire on/off, volume, music, quit
M — music on/off · N — next track · F — FPS · T — run stats on/off
RUN STATS
The game asks once if it can send anonymous run stats: run time, cause of death, card picks and FPS,
with a random install code. No name, no email, no account. It helps me see where runs end. You can say no.
FEEDBACK I'M LOOKING FOR
Did you start a second run on your own? What was your best build? Where was it confusing?
CREDITS (full list in the game menu → CREDITS)
Music — CC BY 4.0, modified (trimmed, slowed): "German Industrial Metal" by Bogart VGM · "Dragged Through Hellfire (Abomination)" by Zander Noriega (zandernoriega.com) · "Soul Ripper" by Alexandr Zhelanov
Sound: Universal Sound FX by Imphenzia · "Watermelon smack", "Watermelon hit 2", "Punch Gut Damage", "Flick a glass 4" by Gravity Sound, "Sad Trombone" by Sad Tromboner, "Dun dun duuun!" by copyc4t (CC BY 4.0) · Kenney, Sonic Pi, Minetest Game (CC0)
Models: Quaternius, KayKit (CC0) · VFX: Cartoon FX Remaster by Jean Moreno (JMO)
Icons: game-icons.net by Lorc and Delapouite (CC BY 3.0)
Fonts: Rubik, Rubik Mono One, Sedgwick Ave Display, Inter (SIL Open Font License)
| Updated | 4 days ago |
| Published | 12 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | SunlessDev |
| Genre | Action |
| Made with | Unity |
| Tags | 3D, bullet-heaven, Explosions, Roguelite, survivors-like |
| Content | No generative AI was used |




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